I’m an experienced Project Manager with over 15 years in software development and more than 13 years in the game industry. Throughout my career, I’ve led cross-functional teams, delivered games across various platforms and genres, and helped improve development workflows. I’m comfortable working with both Agile and Waterfall methodologies, and I’m well-versed in PMI principles. I enjoy building strong, motivated teams, finding common ground with people, and keeping communication clear and effective. Managing complex projects and seeing them come to life is what truly drives me.
Art Project Manager
Create and manage project plans, schedules, and budgets for art production.
Lead and support teams of UI/UX designers, 2D artists, and 3D artists to ensure high-quality deliverables.
Maintain constant communication with clients, manage expectations, and provide regular status reports.
Identify and manage project risks to ensure projects stay on track and meet deadlines.
Oversee the approval of each deliverable and ensure the final product meets the project's and client's vision.
Project Manager
Led Agile development processes across multiple teams.
Defined project roadmaps and coordinated milestones with stakeholders.
Working with tech leads to allocate resources and ensure product quality.
Fostered team engagement, growth, and alignment with company strategy.
Maintained effective communication with internal and external partners.
Project Manager
Managed full-cycle development of mobile and desktop games.
Oversaw project planning, risk management, client communication, and reporting.
Directed LiveOps strategies to improve key KPIs through events and promotions.
Supervised other Project Managers and standardized project workflows.
Led Pre-Sale efforts: team estimation, proposal creation, and client presentations.
Project Manager
Managed web and mobile application projects through all development stages.
Facilitated communication between technical teams and stakeholders.
Porting Producer
Led porting projects for mobile platforms, including planning, budgeting, and QA.
Coordinated cross-functional teams to meet delivery deadlines.
Project Manager
Managed various game and web projects across development cycles.
Specialized in early-stage Flash-based and MMORPG projects.
Ensured delivery of social games on platforms like VK and Facebook.
Agile / Scrum / Waterfall methodologies
PMI knowledge and principles
Team management and mentoring
Project planning and risk management
Client and stakeholder communication
Tools: Jira, Trello, Miro, Confluence, ChatGPT
Upper-Intermediate English (B2)
Master of Computer Science
National Technical University “Kharkiv Polytechnic Institute”
Phone, Telegram: +380968151697
E-mail: maxim.matyash@gmail.com
LinkedIn: www.linkedin.com/in/maksym-matiash